Commit d3ccc6be authored by Bruce's avatar Bruce

-v 0.3.1

parents 4190c763 f323fae3
......@@ -11,17 +11,31 @@ namespace ETC_App1
public class BndBox : Panel
{
int dotSize = 10; //需要被 2 整除
public BndBox(Point location, Size size)
List <Color> colors=new List<Color> { Color.Red,Color.Orange,Color.Yellow,Color.Green,Color.Blue,Color.Brown,Color.Purple};
int Color_ind;
public int Num;
public BndBox(Point location, Size size , int color)
{
InitializeComponent();
this.DoubleBuffered = true;
this.Location = location;
this.Size = size;
this.Num = color;
if (colors.Count <= color)
{
Random rnd = new Random();
colors.Add(Color.FromArgb(255, rnd.Next(100, 255), rnd.Next(100, 255), rnd.Next(100, 255)));
this.Color_ind = 7;
}
else
this.Color_ind = color;
}
private void panel1_Paint(object sender, PaintEventArgs e)
{
Panel pl = (Panel)sender;
e.Graphics.DrawRectangle(new Pen(Color.Red, 2), dotSize / 2, dotSize / 2, pl.Width - dotSize, pl.Height - dotSize);
e.Graphics.DrawRectangle(new Pen(colors[Color_ind], 2), dotSize / 2, dotSize / 2, pl.Width - dotSize, pl.Height - dotSize);
Point x1 = new Point(0, 0);
Point y1 = new Point(0, pl.Height);
......@@ -115,16 +129,16 @@ namespace ETC_App1
//
this.BackColor = System.Drawing.Color.Transparent;
this.Paint += new System.Windows.Forms.PaintEventHandler(this.panel1_Paint);
this.MouseClick += new System.Windows.Forms.MouseEventHandler(this.BndBox_MouseClick);
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panel1_MouseDown);
this.MouseLeave += new System.EventHandler(this.BndBox_MouseLeave);
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.panel1_MouseMove);
this.ResumeLayout(false);
}
private void BndBox_MouseLeave(object sender, EventArgs e)
private void BndBox_MouseClick(object sender, MouseEventArgs e)
{
this.BringToFront();
}
}
}
......@@ -162,6 +162,12 @@
<Compile Include="Form2.Designer.cs">
<DependentUpon>Form2.cs</DependentUpon>
</Compile>
<Compile Include="Form3.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form3.Designer.cs">
<DependentUpon>Form3.cs</DependentUpon>
</Compile>
<Compile Include="HyperLPR.cs" />
<Compile Include="Json.cs" />
<Compile Include="JsonPlate.cs" />
......@@ -215,6 +221,9 @@
<EmbeddedResource Include="Form2.resx">
<DependentUpon>Form2.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Form3.resx">
<DependentUpon>Form3.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
......@@ -223,6 +232,7 @@
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<EmbeddedResource Include="UserControl1.resx">
<DependentUpon>UserControl1.cs</DependentUpon>
......@@ -245,6 +255,17 @@
</ItemGroup>
<ItemGroup>
<Content Include="License-LGPL.txt" />
<None Include="Resources\undo.png" />
<None Include="Resources\tick.png" />
<None Include="Resources\check.png" />
<None Include="Resources\left.png" />
<None Include="Resources\right.png" />
<None Include="Resources\image %281%29.png" />
<None Include="Resources\image.png" />
<None Include="Resources\floppy-disk.png" />
<None Include="Resources\files-and-folders.png" />
<None Include="Resources\xml-file-format-symbol.png" />
<None Include="Resources\files.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\EMGU.CV.4.0.1.3373\build\EMGU.CV.targets" Condition="Exists('..\packages\EMGU.CV.4.0.1.3373\build\EMGU.CV.targets')" />
......
......@@ -527,9 +527,14 @@ namespace ETC_App1
private void button1_Click(object sender, EventArgs e)
{
this.Hide();
// 取得批次處理結果,並篩選錯誤的物件的檔案路徑
string[] file = (from i in etcPictureCheckBox1.Data where i.tickoff select i.filename).ToArray();
Form2 form2 = new Form2(file);
string[] plate = (from i in etcPictureCheckBox1.Data where i.tickoff select i.message1).ToArray();
JsonPlateROI[] roi = (from i in etcPictureCheckBox1.Data where i.tickoff select i.roi).ToArray();
Form2 form2 = new Form2(file, plate, roi);
switch (form2.ShowDialog(this))
{
case DialogResult.Yes:
......
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......@@ -123,4 +123,7 @@
<metadata name="openFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>195, 17</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>25</value>
</metadata>
</root>
\ No newline at end of file
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ETC_App1
{
public partial class Form3 : Form
{
public Form3()
{
InitializeComponent();
this.StartPosition = FormStartPosition.Manual;
this.ControlBox = false;
listBox1.Items.Add("plate");
for (int j = 0; j <= 9; j++)
{
listBox1.Items.Add(j.ToString());
}
for (int i = 65; i<= 90;i++)
{
listBox1.Items.Add(((Keys)i).ToString());
}
}
public Form3(bool fastkey,string name="") : this()
{
textBox1.Text = name;
checkBox1.Checked = fastkey;
}
bool IsToForm2 = false;
public string Label;
public bool fastkey;
private void Form3_FormClosing(object sender, FormClosingEventArgs e)
{
if (IsToForm2)
{
this.DialogResult = DialogResult.Yes;
}
else
{
this.DialogResult = DialogResult.No;
}
}
private void OK_btn_Click(object sender, EventArgs e)
{
if (String.IsNullOrEmpty(textBox1.Text.Replace(" ","")))
{
MessageBox.Show("請輸入標籤", "系統提示", MessageBoxButtons.OK);
}
else
{
Label = textBox1.Text.Replace(" ","");
IsToForm2 = true;
this.Close();
}
}
private void Cancel_btn_Click(object sender, EventArgs e)
{
IsToForm2 = true;
this.Close();
}
private void listBox1_SelectedValueChanged(object sender, EventArgs e)
{
textBox1.Text=listBox1.SelectedItem.ToString();
}
private void checkBox1_CheckedChanged(object sender, EventArgs e)
{
fastkey = checkBox1.Checked;
if (checkBox1.Checked)
{
listBox1.Enabled = false;
textBox1.Enabled = false;
//OK_btn.Enabled = false;
textBox1.TextChanged += textBox1_TextChanged;
}
else
{
listBox1.Enabled = true;
textBox1.Enabled = true;
//OK_btn.Enabled = true;
textBox1.TextChanged -= textBox1_TextChanged;
}
}
private void Form3_KeyDown(object sender, KeyEventArgs e)
{
if (!textBox1.Focus())
{
if (e.KeyValue >= 65 && e.KeyValue <= 90) // A~Z
{
textBox1.Text = e.KeyCode.ToString();
}
if (e.KeyValue >= 48 && e.KeyValue <= 57) // 0~9
{
textBox1.Text = e.KeyCode.ToString().Replace("NumPad", "").Replace("D", "");
}
if (e.KeyValue >= 96 && e.KeyValue <= 105) // 0~9
{
textBox1.Text = e.KeyCode.ToString().Replace("NumPad", "").Replace("D", "");
}
}
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
OK_btn.PerformClick();
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
......@@ -3,47 +3,42 @@
// 這段程式碼是由工具產生的。
// 執行階段版本:4.0.30319.42000
//
// 變更這個檔案可能會導致不正確的行為,而且如果已重新產生
// 程式碼,則會遺失變更
// 對這個檔案所做的變更可能會造成錯誤的行為,而且如果重新產生程式碼,
// 變更將會遺失
// </auto-generated>
//------------------------------------------------------------------------------
namespace ETC_App1.Properties
{
namespace ETC_App1.Properties {
using System;
/// <summary>
/// 用於查詢當地語系化字串等的強類型資源類別
/// 用於查詢當地語系化字串等的強類型資源類別
/// </summary>
// 這個類別是自動產生的,是利用 StronglyTypedResourceBuilder
// 類別透過 ResGen 或 Visual Studio 這類工具產生
// 類別透過 ResGen 或 Visual Studio 這類工具。
// 若要加入或移除成員,請編輯您的 .ResX 檔,然後重新執行 ResGen
// (利用 /str 選項),或重建您的 VS 專案。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
internal Resources() {
}
/// <summary>
/// 傳回這個類別使用的快取的 ResourceManager 執行個體。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ETC_App1.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
......@@ -56,16 +51,123 @@ namespace ETC_App1.Properties
/// 使用這個強類型資源類別的資源查閱。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set
{
set {
resourceCulture = value;
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap check {
get {
object obj = ResourceManager.GetObject("check", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap files {
get {
object obj = ResourceManager.GetObject("files", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap files_and_folders {
get {
object obj = ResourceManager.GetObject("files-and-folders", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap floppy_disk {
get {
object obj = ResourceManager.GetObject("floppy-disk", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap image {
get {
object obj = ResourceManager.GetObject("image", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap image__1_ {
get {
object obj = ResourceManager.GetObject("image (1)", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap left {
get {
object obj = ResourceManager.GetObject("left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap right {
get {
object obj = ResourceManager.GetObject("right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap tick {
get {
object obj = ResourceManager.GetObject("tick", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap undo {
get {
object obj = ResourceManager.GetObject("undo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查詢類型 System.Drawing.Bitmap 的當地語系化資源。
/// </summary>
internal static System.Drawing.Bitmap xml_file_format_symbol {
get {
object obj = ResourceManager.GetObject("xml-file-format-symbol", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}
......@@ -46,7 +46,7 @@
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
......@@ -60,6 +60,7 @@
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
......@@ -68,9 +69,10 @@
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
......@@ -85,9 +87,10 @@
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
......@@ -109,9 +112,43 @@
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="image" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\image.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="files-and-folders" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\files-and-folders.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="xml-file-format-symbol" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\xml-file-format-symbol.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tick" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tick.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="files" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\files.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="image (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\image (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="floppy-disk" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\floppy-disk.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="check" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\check.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="undo" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\undo.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>
\ No newline at end of file
......@@ -24,5 +24,13 @@ namespace ETC_App1
this.Y2 = y2;
}
public void modifie(string x1, string y1, string x2, string y2)
{
this.X1 = x1;
this.X2 = x2;
this.Y1 = y1;
this.Y2 = y2;
}
}
}
e0043c7e390cd0b592b3be354e86de0f9dd09bd3
74b0bf82fb78fa6e536af08756f2ee5577844de4
......@@ -487,3 +487,70 @@ C:\Users\ivan\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.exe
C:\Users\ivan\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.pdb
C:\Users\ivan\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.UserControl1.resources
C:\Users\ivan\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.BndBox.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x64\concrt140.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x64\cvextern.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x64\msvcp140.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x64\opencv_ffmpeg401_64.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x64\vcruntime140.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x86\concrt140.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x86\cvextern.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x86\msvcp140.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x86\opencv_ffmpeg401.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\x86\vcruntime140.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\ETC_App1.exe.config
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\ETC_App1.exe
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\ETC_App1.pdb
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\Aspose.BarCode.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\DuoVia.FuzzyStrings.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\Emgu.CV.UI.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\Emgu.CV.World.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\ICSharpCode.SharpZipLib.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\MySql.Data.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\Newtonsoft.Json.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\NPOI.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\NPOI.OOXML.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\NPOI.OpenXml4Net.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\NPOI.OpenXmlFormats.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\RestSharp.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\ZedGraph.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\Aspose.BarCode.xml
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\Emgu.CV.UI.xml
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\Emgu.CV.World.xml
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\ICSharpCode.SharpZipLib.xml
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\MySql.Data.xml
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\Newtonsoft.Json.xml
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\RestSharp.xml
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\ZedGraph.xml
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\de\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\es\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\fr\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\hu\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\it\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\ja\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\pt\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\ru\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\sk\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\sv\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\tr\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\zh-cn\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\bin\Debug\zh-tw\ZedGraph.resources.dll
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.csprojAssemblyReference.cache
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.BndBox.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.ETCBackgroundWorker1.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.ETCBackgroundWorker2.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.ETCBackgroundWorker3.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.ETCPictureBox.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.ETCPictureCheckBox.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.ETCStatusStrip.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.ETCToolStrip.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.Form1.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.Form2.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.Properties.Resources.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.UserControl1.resources
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.csproj.GenerateResource.cache
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.csproj.CoreCompileInputs.cache
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.csproj.CopyComplete
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.exe
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.pdb
C:\Users\aa349\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.Form3.resources
C:\Users\ivan\source\repos\e-eye\ETC_App1\obj\Debug\ETC_App1.Form3.resources
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